2024-09-19
'S9/E1 - Shaky Ground'. Three new teams arrive to construct their sites and begin work on their unique cabins in the remote Alaskan wilderness. But they're already off to a rocky start.
'S14/E4 - Salt Wounds'. Sig heads off the grid on a daring midnight mission, hoping to shake his rivals. Plus, Keith receives big news from his doctor regarding a mystery illness.
'S14/E5 - Collision Void'. Keith struggles to keep the Wizard afloat as a flooding collision void threatens to sink him. Plus, Jake is left stranded when a boat part goes missing.
'S1/E4 - The Flood'. Heavy storms put the survivalists' shelter-building talent and intense situational skills to the ultimate test. Léti barely eats or sleeps due to the extreme cold.
'S9/E3 - Ticking And Screaming'. Sam gets a tick bite in the worst spot imaginable. When Terra encourages Lynsey to quit, emotions erupt. The Badlands send a survivalist home.
'S1/E2 - The Barehanded Killer Is Back'. Andrew and Heather try to make fire, but the only sparks come from their conflict. Candice's team re-purposes debris to trap a protein source.
'S10/E2 - A New Rush Begins'. Rick hunts giant nuggets in Deno Creek, but disaster strikes with his new wash plant. Parker feels the strain and with no water licence Tony is in crisis.
'S14/E7 - Iron Ore, Wave Flume, Chandeliers'. How do they extract iron ore from one of the most remote mines on the planet? And how do they make chandeliers that are fit for a queen?
'S8/E8 - Sky's the Limit'. The builds are nearly finished and in the final days, the builders are trying to complete the cabins without more issues. Will they finish in time?
'S9/E1 - Shaky Ground'. Three new teams arrive to construct their sites and begin work on their unique cabins in the remote Alaskan wilderness. But they're already off to a rocky start.
'S15/E12 - 1985 Mazda RX7'. The Mazda RX7 is an 80s classic loved on both sides of the Atlantic. Mike finds a desirable 1985 MK1 with dodgy aftermarket add-ons and a dubious rotary engine.
'S9/E7 - Dartmouth Steam Railway'. Drew is in Scotland to see a Victorian theatre in Aberdeen and the remote town of Rothes. Tee shows him how to do a deal at a steam railway in Devon.
'S14/E4 - Helmets, Tea, District Heating'. How do they harvest and treat the world's most expensive tea? Plus, how does the Siekierki power plant of Warsaw, Poland heat half the city's homes?
'S14/E5 - Royal Enfield, Art Fraud, Milk'. How do they engineer the latest incarnation of the classic Royal Enfield Continental GT motorbike? Plus, how do 'art detectives' spot a forgery?
'S6/E9 - It's 1200 Miles To Columbus'. Dave and Kevin take the '67 Coronet, '55 Gullwing and '63 Corvette to a car show in Chicago, where they will compete for street rod of the year.
'S6/E10 - Dave's New Toy'. Dave loves anything VW and finds an awesome deal for a rare Transporter pickup. After modifying it, the real dilemma begins: does he keep it or auction it?
'S9/E8 - Fawley Hill'. Drew picks up a Victorian oil lamp and a stunning old American sign in London. Plus, he meets an Oxfordshire aristocrat with a steam train in his private collection!
'S14/E8 - Oyster Knives, Stadium Lights, Diamonds'. How do they forge the blades to crack open oyster shells? Plus, how do scientists in a lab grow the synthetic diamonds of the future?
'S14/E9 - Cheddar Cheese, CPR Mannequins'. How do they make cheddar, the world's most popular cheese? How do they breathe life into Rususci Anne - the plastic woman that teaches CPR?
'S14/E10 - Ford Transits, Driza-bone, Saltfish'. How do Ford produce the ubiquitous white van, the Transit? Plus, how do they ensure the Driza-bone coat lives up to its name?
'S14/E11 - Wood Stoves, Indigo, Synthesiser'. How do they make wood burning stoves that bring warmth to the bleak Norwegian winter? Plus, how do build the synthesiser that changed music forever?
'S14/E4 - Salt Wounds'. Sig heads off the grid on a daring midnight mission, hoping to shake his rivals. Plus, Keith receives big news from his doctor regarding a mystery illness.
'S14/E5 - Collision Void'. Keith struggles to keep the Wizard afloat as a flooding collision void threatens to sink him. Plus, Jake is left stranded when a boat part goes missing.
'S15/E14 - 1970 VW Fastback'. Some say it's the Porsche 911's ugly sibling but the 1970 VW Fastback type 3 has character. Mike finds one but it suffers from oil leaks, tatty interior, and rust.
'S15/E15 - 1965 Barracuda - Part 1'. Ant has found a great deal on a big all-American modern Mopar V8 engine. Mike thinks he's found the perfect home for it: a 1965 Plymouth Barracuda.
'S11/E4 - Mountaintop Retreat'. The crew travel to Eagle Rock, VA, to build a spectacular dogtrot cabin in the mountains. Plus, Tim visits the finished log cabin they built years earlier.
'S11/E5 - A Million Little Things'. The builders work on endless tasks as Mark visits one of his first cabins. Sherman works with blacksmith Glen to create a branding iron.
'S14/E10 - Ford Transits, Driza-bone, Saltfish'. How do Ford produce the ubiquitous white van, the Transit? Plus, how do they ensure the Driza-bone coat lives up to its name?
'S14/E11 - Wood Stoves, Indigo, Synthesiser'. How do they make wood burning stoves that bring warmth to the bleak Norwegian winter? Plus, how do build the synthesiser that changed music forever?
'S10/E3 - The Nugget Hunter'. After a walkout on his team, Parker must take action. Rick and his dad go aerial prospecting and spot an old cabin that may prove valuable in their hunt for gold.
'S10/E4 - Leave No Gold Behind'. Tony hunts for new ground to save his mining empire, while Rick battles ageing equipment. And, Parker's new foremen race to get the season back on track.
'S9/E2 - Anything Can Go Wrong'. At Trinity Lake, Chris and Joe battle an 80-foot spruce that begins to fall as a helicopter delivery almost goes wrong. Plus, John and Heather fall behind.