2024-10-20
(Repeat).
Kiff is ready to have a spooky Halloween, but Barry gets scared easily. (Repeat).
Hamster and Gretel battle a villain who projects people's greatest fears before their eyes; when Kevin and Gretel's grandmother comes to look after them, she lays down a strict set of rules. (Repeat).
The citizens of Danville are accidentally turned into Doof-zombies by Doofenshmirtz's latest evil invention. Agent P and the kids work together to save the town and avoid becoming Doof-zombies themselves. (Repeat).
Bucky experiences what it's like to be a werewolf. Determined to win Seabrook's quiz bowl, Eliza builds a W-band to help her partner Wynter focus. (Repeat).
The stress of directing the school play causes Addison's alien energy to fritz. Wyatt teams up with Eliza to help him keep a secret from the wolf pack. (Repeat).
When the Greens return Remy and Gramma to Big City, they are determined to delay their goodbyes. (Repeat).
Cricket teaches Gregly about making friends; Tilly try to find out what happened to her favorite ice cream. (Repeat).
Bill just wants Tilly to come down from a tree. When Remy tells Vasquez he no longer needs his protection, Vasquez speaks with a therapist. (Repeat).
A nature documentary portrays Big City as a wild ecosystem. Avid collector Remy struggles to cope after Cricket finds the rarest of all trading cards. (Repeat).
Remy starts his own business to prove to his parents that he knows how to deal with money; Bill starts a friendship with a murder of crows. (Repeat).
Cricket tries to avoid a fortune teller's ominous prediction that he will get a stinky slap. In an inescapable escape room, Cricket must decide between family and freedom. (Repeat).
Kiff helps Trevor and Candle work on their newly found friendship. Kiff offers dating tips to Miss Deer Teacher, which he got from watching a soap opera on TV. (Repeat).
Kiff leads a group to the mall to get a free pretzel, but leadership comes with responsibilities; tensions rise when the crew gets wrapped up in a new collection craze. (Repeat).
A playful pup goes on fun adventures with her family and friends. She learns important life lessons through imaginative play and everyday experiences. (Repeat).
A playful puppy and her family explore everyday adventures, learning valuable lessons and having fun. Each episode brings heartwarming moments and imaginative play. (Repeat).
Team Spidey foils Sandman's robbery of precious Egyptian antiquities with the help of Bootsie. Green Goblin and his candy-stealing scarecrows are defeated by Team Spidey. (Repeat).
Lab Rat and Ginny learn what makes their art special. Sparks learns to share his upset feelings. (Repeat).
A young mermaid dreams of exploring life on land. She faces thrilling adventures, meets new friends, and learns valuable lessons about courage and kindness. (Repeat).
Dad pretends to be an estate agent and sells a house to Mum but Janet and Rita try to disrupt the transaction; Bluey and Bingo go after Mum and Dad in their fantasy world without the kids; Dad tries to play two games at the same time to accommodate Bluey and Bingo. (Repeat).
Cricket is mistaken for a pop star and decides to exploit the situation for all the perks of fame; Remy and Cricket attend football camp in an attempt to impress Remy's dad. (Repeat).
Cricket and Remy play a contentious game of "H-O-R-S-E" on the hottest day of the year; to avoid punishment, Cricket must make his rational dad believe in aliens. (Repeat).
Cricket tries to play a prank to the beach goers; Cricket influences his family's dreams and ends up getting serious backlash in real life. (Repeat).
Bill gets addicted to a farm-simulating video game; Cricket's feral wild side takes over when Bill is unable to replicate their old camping trips. (Repeat).
Kiff and Barry want to go home but end up getting dragged into a weird adventure. When Martin discovers Kiff does notknow what his work is, he becomes determined to demonstrate his inventive prowess. (Repeat).
Kiff is determined to enter the faculty lounge, but once inside, will she be able to leave? (Repeat).
In this delightful sequel, amnesiac blue tang Dory decides to search for her long-lost parents. With the help of young clown fish Nemo and his dad Marlin, she heads for California and the Monterey Marine Life Institute, evading predators along the way as she hopes to find a place she can call home. (Repeat).
A game of "Shops" grows frustrating when Bluey questions the rules; Bluey and her Dad realize the importance of planning. (Repeat).
Bluey and Bingo take a wagon ride with their Dad; Bluey starts a taxi service with her Dad as the first passenger; Bluey tries to catch up to her Mom on the beach. (Repeat).
At the supermarket, Bluey takes on the role of parent while Dad and Bingo are children; Bingo feels intimidated by Bluey's new friend, and Dad takes Bluey and friends to the creek. (Repeat).
Bluey, Bingo, Dad and Mum go on a hunt for the fairies invading their house; Bluey and Bingo roleplay a day at work and Bluey shows Bingo a short film she made. (Repeat).
When Dad has to stop having fun with the girls and go to work, Bluey and Bingo scramble to keep him playing games with them on the trampoline at the same time. (Repeat).
The librarian threatens to throw out the Greens if they make any sound in the library; Cricket needs to save Big Coffee after Chip Whistler sabotages the business. (Repeat).
Chip Whistler tears down the buildings around the Greens' house to build a new Wholesome Foods store. (Repeat).
When Gloria's parents visit, she ropes the Greens into escalating lies about her success; Cricket goes on a quest to find the best pool in Big City. (Repeat).
On New Year's Eve, the Greens and Gloria attempt to set their resolutions; Cricket and Remy challenge Vasquez to a snowball fight, while Tilly creates a snowperson. (Repeat).
The kids play a role-playing game at Remy's but his rules lead to conflict; the Greens go out for karaoke, but Tilly struggles to express her true self through song. (Repeat).
Bill chaperones Cricket and Gabriella's first date; a disagreement between Cricket and Tilly turns into reality-TV-like entertainment for Gloria and Gramma. (Repeat).
Cricket teaches the local kids a new curse word, threatening to ruin the community center's choir performance. The Greens try new methods to improve sales at their produce stand. (Repeat).
Cricket and Remy play a contentious game of "H-O-R-S-E" on the hottest day of the year. In order to avoid punishment, Cricket must make his rational dad believe in aliens. (Repeat).
Remy uses Cricket's antics to gain views and likes on a new video-sharing app. Then, when Cricket and Tilly learn that Gloria has an internship at the animation studio that produces their favorite cartoon, they beg her to bring them for a visit. (Repeat).
Gramma and Cricket fume over an unsightly van parked in front of their house; Nancy joins Cricket and Tilly's little league team to get back at their unsportsmanlike rivals. (Repeat).
In this delightful animated film, emotions run wild in the mind of a young girl who is uprooted from her peaceful life in the Midwest and forced to move to San Francisco. Joy, Fear, Anger, Disgust and Sadness each have their own ideas about how she should handle her new surroundings. (Repeat).